Check Your Ad Hook Rate & Wasted Spend
Select your vertical to benchmark thumb-stop friction and reclaimable ad spend.
Your hook rate is 0.9 points below the median Apparel & Accessories ad.
The Anatomy of an 80%+ Hook
Why top-performing video creatives dominate direct-response feeds while median ads burn auction budget prematurely.
High Friction Hook
- • Pacing: < 2.5 visual cuts in seconds 0:00–0:03
- • Structure: Slow brand logo reveal or static speaking intro
- • Result: 50%+ bounce rate before product utility is stated
Industry Median Standard
- • Pacing: 3.5 to 5.0 scene cuts per 3 seconds
- • Structure: Standard unboxing or UGC selfie testimonial
- • Result: Meets auction baseline; vulnerable to rapid creative fatigue
High-Resonance Velocity
- • Pacing: > 5.5 kinetic cuts with high-contrast text overlays
- • Structure: Problem-statement pattern interrupt or side-by-side stress test
- • Result: Passes initial feed auction screens; unlocks broad algorithmic scale
Industry Benchmark Directory
Median 3-second hook rates are free for all 21 industries. Baseline Flame Scores, Visual Velocity scatter matrices, cross-test weakness diagnostics and platform unit economics require a Growth or Enterprise subscription.
| Industry Vertical | Median 3s Hook Rate | Baseline Flame Score | Access Tier |
|---|---|---|---|
| Apparel & Accessories | 22.9% | 73 / 100 | PUBLIC |
| Beauty & Wellness | 28.1% | 76 / 100 | PUBLIC |
| SaaS & Software | 22.9% | 71 / 100 | PUBLIC |
| Baby & Children's Products | 22.6% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Banking & Financial Services | 23.9% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Business Services | 28.7% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Consumer Electronics | 22.2% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Ecommerce & Retail | 25.4% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Education | 23.9% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Employment | 23.9% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Food & Dining | 26.1% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Home & Garden | 25.1% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Lifestyle & Hobbies | 25.4% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Media & Entertainment | 23% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Mobile Apps & Gaming | 25.9% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| News & Politics | 23.6% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Real Estate | 23.9% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Sports & Fitness | 26.9% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Technology | 22.2% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Travel | 23.9% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
| Vehicles & Transportation | 23.6% | Available on Growth and Enterprise | GROWTH / ENTERPRISEGrowth / Enterprise |
Unlock Flame Score Baselines for All 21 Industries
Upgrade to Growth or Enterprise for baseline Flame Scores in every industry, interactive Visual Velocity scatter plots, cross-campaign 30-day velocity audits and Meta vs. TikTok unit-economic ROAS modeling, all compared against your own ads.
Benchmarks are based on publicly available online industry data and AdFlame estimates. Results may vary. See Terms.
Frequently Asked Questions
Essential benchmarks, testing methodologies, and synthetic persona retention dynamics.